<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Hardline perk isn&#8217;t that good</title>
	<atom:link href="http://spamfest.net/2010/02/the-hardline-perk-isnt-that-good/feed/" rel="self" type="application/rss+xml" />
	<link>http://spamfest.net/2010/02/the-hardline-perk-isnt-that-good/</link>
	<description>Spam is good for you, man.</description>
	<lastBuildDate>Sun, 28 Mar 2010 18:53:27 +0000</lastBuildDate>
	
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: spamfest</title>
		<link>http://spamfest.net/2010/02/the-hardline-perk-isnt-that-good/comment-page-1/#comment-215</link>
		<dc:creator>spamfest</dc:creator>
		<pubDate>Sun, 28 Mar 2010 18:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://spamfest.net/?p=77#comment-215</guid>
		<description>I&#039;m a big fan of Stopping Power and run it on nearly all of my classes no matter what gun I&#039;m using.  That said, Stopping Power and general ease of use of the assault rifles play a big part in how camp-happy MW2 is.  It makes it so that sitting around and guarding an area is a much more sound tactical choice.  Which is why I don&#039;t like TDM very much in this game -- people need objectives other than simply killing people to prevent them from camping all the time.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a big fan of Stopping Power and run it on nearly all of my classes no matter what gun I&#8217;m using.  That said, Stopping Power and general ease of use of the assault rifles play a big part in how camp-happy MW2 is.  It makes it so that sitting around and guarding an area is a much more sound tactical choice.  Which is why I don&#8217;t like TDM very much in this game &#8212; people need objectives other than simply killing people to prevent them from camping all the time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Nicol</title>
		<link>http://spamfest.net/2010/02/the-hardline-perk-isnt-that-good/comment-page-1/#comment-213</link>
		<dc:creator>David Nicol</dc:creator>
		<pubDate>Sun, 28 Mar 2010 18:36:59 +0000</pubDate>
		<guid isPermaLink="false">http://spamfest.net/?p=77#comment-213</guid>
		<description>That&#039;s a fairly comprehensive run down of Hardline - never really thought about it before in the % return vein.  It is a major trade off between hardline and stopping power - do you go for the quicker kills, or the quicker kill streaks?  As a fairly incompetent player, the quick kills are where I&#039;m at.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a fairly comprehensive run down of Hardline &#8211; never really thought about it before in the % return vein.  It is a major trade off between hardline and stopping power &#8211; do you go for the quicker kills, or the quicker kill streaks?  As a fairly incompetent player, the quick kills are where I&#8217;m at.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
