Since I did wind up enjoying CoD4 more than I ever expected to, there is a part of me that remains disappointed in how MW2 turned out. The other day there was a live chat sponsored by Best Buy on IRC where people could ask Infinity Ward some questions, and in addition to what we already know, here’s some things we found out:
- No dedicated servers even after that petition.
- Maximum player count per game is 9v9 (due to lack of dedicated servers).
- You cannot adjust your field of view.
- Leaning has been removed because the game isn’t balanced for lean.
- No client-side demo recording (i.e. no frag videos).
- IWNET decides who will host; the players have no say (just like Xbox Live).
- In tests under what were likely rather ideal circumstances the developer guys were seeing pings around 100 ms.
- Text chat, graphics settings, and mouse control are the PC version’s sole features.
The last one is real, you guys!
Ignoring IW.net, is the PC version a direct port of the console version?
Mackey-IW: No, PC has custom stuff like mouse control, text chat in game, and graphics settings.
At this point it’s laughable. MW2 is looking like one of the worst console-to-PC ports (if not the worst) in the history of gaming. They’re really phoning it in by now — who’d have thought a PC game would have text-based chat and mouse control?!
MW2 is quite literally a console experience via PC. Why anyone would pay $60 for that is beyond me. The multiplayer portion will probably be fucked, and the single-player is guaranteed to be all of six hours, I’m sure. But let’s move on to the real point of this post…
Infinity Ward has learned nothing.
At least as far as multiplayer balance goes. We should all be pretty aware of how messed up CoD4’s air support is. You do nothing at all and you get rewarded for it. You crouch in a corner while your air strike kills two people and you get a chopper given to you for free. That chopper can, in turn, get your next UAV and air strike. Positive feedback loops, no balance, etc. I’ve been over it time and time again.
But check out this new gameplay video. In it you will see the following ridiculous things:
- A burst-fire gun that looks to be more powerful than the CoD4 M16 (which is the gun all console babies cried about).
- A spamtacular automatic shotgun.
- A guy “earning” an Apache chopper with an air strike.
- That same guy going from 11 to 25 kills in 30 fucking seconds using the Apache’s wall hacks.
- Our buddy using the stupidest perk ever conceived — a tactical nuke that automatically ends the game as a win for your team.
- The game going from start to finish in less than four minutes. Seriously, what a waste.
Ho. Ly. Shit. This is the worst example of gameplay balance I have ever seen in my gaming days. There isn’t any balance at all! He got all of nine legit kills before air strikes, choppers, and the nuke took care of the rest of the match. That Apache chopper is far more deadly than CoD4’s… and people whined about that thing incessantly! And then, once you’re finished raping with it, you just end the match whenever you feel like it with your nuke. Bewm. The end. So long and thanks for all the fish.
It’s just… I… I don’t even know what to say anymore. This game has turned into some kind of macabre joke. Whoever is pushing these design decisions has got to be the biggest Real Life™ troll I’ve ever seen.
In the end, maybe Infinity Ward has learned a lot — they seem to have randomly filled MW2 with anything and everything an unskilled, casual gamer would like. Screw balance — it’s all about pulling in players. They have painted the broadest target possible by pandering to every subset of deluded fan, and as a result the game will likely break all kinds console sales records.
It won’t work on me, though. I’ll stick to Borderlands for now and look forward to Bad Company 2. At least that one will have dedicated servers.
7 Comments
Mirrors my thoughts on this exactly
I approve of this website.
One thing I have heard but have yet to confirm. Supposedly hackers are using the p2p system of MW2 to spread viruses/trojans/malware. Go IW!
Last I heard only the Avira antivirus was picking it up and that the makers have updated the app because it was indeed a false positive.
Get Over it, the guns are fine. Your Point about the Heli, one simple word Lauchers. No Heli last mor ehten 5 secs with me so i dont care. You can do the same. As for the Nuke if you get a 25 kill streak chances are the games is over unless you ar camping in a mode like Sab. in that case WTF are you doing.
This game is just… just… Well, I really wish I could take back my purchase of it that’s for sure. This whole situation appears to me rather apocalyptic for the gaming environment as I can see no way out of this greed-driven cycle of shit balanced and sequelspammed moneymaking consolegames.
This game is just incredible. Matches last a maximum of 10 minutes (most likely alot less) and the intermissions are up to 70 seconds long WITH NO CHATBOX, what the fuck? All the weapons are so powerful in the hands of a PC gamer that it makes you wonder if they are even slightly balanced on the console. The absense of the ability to lean retards the game into a state where bunnyhopping around corners with dual-sniper-shotguns with the killing power of the entire Japanese Fleets just before the attack on Pearl Harbor and the deadly range no more, but absolutely no less, than 3 lightyears.
I swear on my life that I will NEVER buy ANY product off of these noob/abuser-loving idiots that call themselves game developers at IW.
No quick voicechat +
Overpowered Akimbos(1887s, G18) +
No dedi servers +
Same, dull and boring titles and emblems +
Insane killstreaks which makes players go cheap =
IW SOLD US INCOMPLETE GAME
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